xajax_expandVaultSession = function() { return xajax.request( { xjxfun: 'expandVaultSession' }, { parameters: arguments } ); }; xajax_updateBookshelf = function() { return xajax.request( { xjxfun: 'updateBookshelf' }, { parameters: arguments } ); }; xajax_updateTopPlays = function() { return xajax.request( { xjxfun: 'updateTopPlays' }, { parameters: arguments } ); }; xajax_updateRecentPlays = function() { return xajax.request( { xjxfun: 'updateRecentPlays' }, { parameters: arguments } ); }; xajax_login = function() { return xajax.request( { xjxfun: 'login' }, { parameters: arguments } ); }; xajax_getConference = function() { return xajax.request( { xjxfun: 'getConference' }, { parameters: arguments } ); };

What is GDC Vault?

GDC Vault is the virtual extension of the Game Developers Conferences, enabling learning and inspiration all year round. GDC Vault hosts a variety of sophisticated synced video, audio, and slide proceedings of previous and current Game Developers Conferences including GDC, GDC Online, GDC Europe and GDC China.

Membership includes complete access to all new audio, video, and slide content from the full line of GDC events within the subscription timeframe, as well as access to all historical GDC event data. Learn more about what Vault has to offer.

Event (s) Subscription Start/End Dates
GDC 2012
GDC Europe
GDC Online
GDC China
3 weeks after the event thru 3/22/2013

How to gain access to the GDC Vault:

Time-limited GDC Vault subscriptions are currently given to All Access Pass holders for all 2012 Game Developers Conference events. Company-wide, longterm GDC Vault subscriptions are now also available - please see the GDC Vault demo page for contact and pricing specifics.