by Chris Zimmerman (Sucker Punch)
by Ed Tumbusch (Velan Studios)
by Marcin Przybylowicz (CD Projekt RED)
by Iain Dodgeon (OKRE)
by Igor Aleksandrowicz (Paradox Development Studio)
by Hitoshi Mishima (CAPCOM)
by Marina Diez (Three of Cups Games)
by Fabien Gravot (SQUARE-ENIX)
by Yifat Shaik (York University)
by Ben Arfmann (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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