by Hitoshi Mishima (CAPCOM)
by Iain Dodgeon (OKRE)
by Ben Arfmann (Insomniac Games)
by Ed Tumbusch (Velan Studios)
by Marina Diez (Three of Cups Games)
by Yifat Shaik (York University)
by Chris Zimmerman (Sucker Punch)
by Igor Aleksandrowicz (Paradox Development Studio)
by Marcin Przybylowicz (CD Projekt RED)
by Fabien Gravot (SQUARE-ENIX)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia