by Hitoshi Mishima (CAPCOM)
by Iain Dodgeon (OKRE)
by Yifat Shaik (York University)
by Ben Arfmann (Insomniac Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Marina Diez (Three of Cups Games)
by Ed Tumbusch (Velan Studios)
by Fabien Gravot (SQUARE-ENIX)
by Marcin Przybylowicz (CD Projekt RED)
by Chris Zimmerman (Sucker Punch)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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