by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Peter Kao (Insomniac Games)
by Michelle Clough (Talespinners)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Daniel Mullins (Daniel Mullins Games)
by Chris Cobb (Pragma Platform, Inc.)
by Josh Wardle (MSCHF)
by Blake Rebouche (Guerrilla)
by Jing Wang (Phoenix Labs)
by John Romero (Romero Games Ltd.)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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