by Peter Kao (Insomniac Games)
by Daniel Mullins (Daniel Mullins Games)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Jing Wang (Phoenix Labs)
by John Romero (Romero Games Ltd.)
by Josh Wardle (MSCHF)
by Michelle Clough (Talespinners)
by Chris Cobb (Pragma Platform, Inc.)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Blake Rebouche (Guerrilla)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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