by Josh Wardle (MSCHF)
by Daniel Mullins (Daniel Mullins Games)
by Peter Kao (Insomniac Games)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Jing Wang (Phoenix Labs)
by Blake Rebouche (Guerrilla)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by John Romero (Romero Games Ltd.)
by Chris Cobb (Pragma Platform, Inc.)
by Michelle Clough (Talespinners)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia