by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Ed Tumbusch (Velan Studios)
by Marcin Przybylowicz (CD Projekt RED)
by Ben Arfmann (Insomniac Games)
by Marina Diez (Three of Cups Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Fabien Gravot (SQUARE-ENIX)
by Yifat Shaik (York University)
by Iain Dodgeon (OKRE)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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