by Hitoshi Mishima (CAPCOM)
by Marcin Przybylowicz (CD Projekt RED)
by Chris Zimmerman (Sucker Punch)
by Iain Dodgeon (OKRE)
by Yifat Shaik (York University)
by Ben Arfmann (Insomniac Games)
by Marina Diez (Three of Cups Games)
by Fabien Gravot (SQUARE-ENIX)
by Ed Tumbusch (Velan Studios)
by Igor Aleksandrowicz (Paradox Development Studio)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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