by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Blake Rebouche (Guerrilla)
by John Romero (Romero Games Ltd.)
by Michelle Clough (Talespinners)
by Jing Wang (Phoenix Labs)
by Chris Cobb (Pragma Platform, Inc.)
by Josh Wardle (MSCHF)
by Daniel Mullins (Daniel Mullins Games)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Peter Kao (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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