by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Peter Kao (Insomniac Games)
by Josh Wardle (MSCHF)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Jing Wang (Phoenix Labs)
by John Romero (Romero Games Ltd.)
by Chris Cobb (Pragma Platform, Inc.)
by Michelle Clough (Talespinners)
by Daniel Mullins (Daniel Mullins Games)
by Blake Rebouche (Guerrilla)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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