by Marina Diez (Three of Cups Games)
by Fabien Gravot (SQUARE-ENIX)
by Marcin Przybylowicz (CD Projekt RED)
by Ed Tumbusch (Velan Studios)
by Igor Aleksandrowicz (Paradox Development Studio)
by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Ben Arfmann (Insomniac Games)
by Yifat Shaik (York University)
by Iain Dodgeon (OKRE)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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