by John Romero (Romero Games Ltd.)
by Jing Wang (Phoenix Labs)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Michelle Clough (Talespinners)
by Chris Cobb (Pragma Platform, Inc.)
by Blake Rebouche (Guerrilla)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Josh Wardle (MSCHF)
by Daniel Mullins (Daniel Mullins Games)
by Peter Kao (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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