by Iain Dodgeon (OKRE)
by Ben Arfmann (Insomniac Games)
by Fabien Gravot (SQUARE-ENIX)
by Igor Aleksandrowicz (Paradox Development Studio)
by Yifat Shaik (York University)
by Marina Diez (Three of Cups Games)
by Chris Zimmerman (Sucker Punch)
by Ed Tumbusch (Velan Studios)
by Marcin Przybylowicz (CD Projekt RED)
by Hitoshi Mishima (CAPCOM)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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