by Iain Dodgeon (OKRE)
by Ed Tumbusch (Velan Studios)
by Fabien Gravot (SQUARE-ENIX)
by Ben Arfmann (Insomniac Games)
by Yifat Shaik (York University)
by Igor Aleksandrowicz (Paradox Development Studio)
by Marcin Przybylowicz (CD Projekt RED)
by Marina Diez (Three of Cups Games)
by Hitoshi Mishima (CAPCOM)
by Chris Zimmerman (Sucker Punch)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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