by Marina Diez (Three of Cups Games)
by Chris Zimmerman (Sucker Punch)
by Yifat Shaik (York University)
by Hitoshi Mishima (CAPCOM)
by Iain Dodgeon (OKRE)
by Ed Tumbusch (Velan Studios)
by Igor Aleksandrowicz (Paradox Development Studio)
by Fabien Gravot (SQUARE-ENIX)
by Marcin Przybylowicz (CD Projekt RED)
by Ben Arfmann (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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