by Chris Zimmerman (Sucker Punch)
by Marcin Przybylowicz (CD Projekt RED)
by Ed Tumbusch (Velan Studios)
by Fabien Gravot (SQUARE-ENIX)
by Igor Aleksandrowicz (Paradox Development Studio)
by Ben Arfmann (Insomniac Games)
by Hitoshi Mishima (CAPCOM)
by Iain Dodgeon (OKRE)
by Marina Diez (Three of Cups Games)
by Yifat Shaik (York University)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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