by Igor Aleksandrowicz (Paradox Development Studio)
by Iain Dodgeon (OKRE)
by Marina Diez (Three of Cups Games)
by Fabien Gravot (SQUARE-ENIX)
by Yifat Shaik (York University)
by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Marcin Przybylowicz (CD Projekt RED)
by Ben Arfmann (Insomniac Games)
by Ed Tumbusch (Velan Studios)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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