by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Fabien Gravot (SQUARE-ENIX)
by Ben Arfmann (Insomniac Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Ed Tumbusch (Velan Studios)
by Iain Dodgeon (OKRE)
by Marcin Przybylowicz (CD Projekt RED)
by Yifat Shaik (York University)
by Marina Diez (Three of Cups Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia