by Ed Tumbusch (Velan Studios)
by Ben Arfmann (Insomniac Games)
by Hitoshi Mishima (CAPCOM)
by Marcin Przybylowicz (CD Projekt RED)
by Yifat Shaik (York University)
by Chris Zimmerman (Sucker Punch)
by Iain Dodgeon (OKRE)
by Marina Diez (Three of Cups Games)
by Igor Aleksandrowicz (Paradox Development Studio)
by Fabien Gravot (SQUARE-ENIX)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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