by Iain Dodgeon (OKRE)
by Fabien Gravot (SQUARE-ENIX)
by Igor Aleksandrowicz (Paradox Development Studio)
by Hitoshi Mishima (CAPCOM)
by Marina Diez (Three of Cups Games)
by Yifat Shaik (York University)
by Chris Zimmerman (Sucker Punch)
by Marcin Przybylowicz (CD Projekt RED)
by Ben Arfmann (Insomniac Games)
by Ed Tumbusch (Velan Studios)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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