by Igor Aleksandrowicz (Paradox Development Studio)
by Chris Zimmerman (Sucker Punch)
by Marina Diez (Three of Cups Games)
by Ed Tumbusch (Velan Studios)
by Ben Arfmann (Insomniac Games)
by Iain Dodgeon (OKRE)
by Yifat Shaik (York University)
by Fabien Gravot (SQUARE-ENIX)
by Hitoshi Mishima (CAPCOM)
by Marcin Przybylowicz (CD Projekt RED)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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