|Little Hands, Foul Moods, and Runny Noses 2.0: The Research You Should Know When Making Games for Kids
|Carla Engelbrecht Fisher
|Track / Format:
|Global Game Development
|When developing games for children, especially preschool and elementary aged children, game designers often work in a vacuum. Far removed from the experiences of childhood, they might create games that they believe are interesting for children, but never have the opportunity to interview or watch children play the games.