You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Optimizing and Debugging Graphics Applications with AMD's GPU PerfStudio 2
Speaker(s): Raul Aguaviva, Gordon Selley, Seth Sowerby
Company Name(s): AMD, AMD, AMD
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: AMD's GPU PerfStudio 2 is a tool for debugging and optimizing graphics applications that is actively being used by a number of game development studios on their next generation DirectX 11 and OpenGL titles. GPU PerfStudio 2 incorporates a powerful Profiler, Frame Capture, Frame Debugger and integrated Shader Debugger which makes it a versatile and effective debugging tool for the game developer. In this talk AMD will demonstrate the latest version of GPU PerfStudio 2 and will highlight some real-world usage and optimization scenarios encountered by our game development partners.

GDC 2010

Raul Aguaviva


Gordon Selley


Seth Sowerby


free content