|Optimizing and Debugging Graphics Applications with AMD's GPU PerfStudio 2
|Raul Aguaviva, Gordon Selley, Seth Sowerby
|AMD, AMD, AMD
|Track / Format:
Did you know free users get access to 30% of content from the last 2 years?
|AMD's GPU PerfStudio 2 is a tool for debugging and optimizing graphics applications that is actively being used by a number of game development studios on their next generation DirectX 11 and OpenGL titles. GPU PerfStudio 2 incorporates a powerful Profiler, Frame Capture, Frame Debugger and integrated Shader Debugger which makes it a versatile and effective debugging tool for the game developer. In this talk AMD will demonstrate the latest version of GPU PerfStudio 2 and will highlight some real-world usage and optimization scenarios encountered by our game development partners.