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Session Name:

Intel: Building Games for Netbooks


Do you keep missing the train with new mobile game platform opportunities? Millions of netbooks are waiting to run your game, and millions more being added to the pool each year. In this session you'll learn how to optimize for CPU and GPU on Intel(R) Atom(TM) based netbooks. We'll share tips and tricks for maximizing performance, battery life, connectivity, and development on this rapidly growing platform. You'll learn how to take advantage of the Intel(R) Atom(TM) Developer Program, and a lucky attendee will win a netbook they can use to get their game running for this exciting new game platform!

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  • GDC 2010
  • Orion Granatir
  • Intel
  • Omar A Rodriguez
  • Intel Corporation
  • free content
  • Programming
  • Programming