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Session Name:

Micro or Massive: It's Fricking Tough to Achieve a Vision


In this session, Baiyon, graphic artist and composer on PixelJunk Eden, and Richard Lemarchand, lead designer on Uncharted 2, will lead a lively discussion on the inherent similarities of artistic endeavor, even on two projects as different in style and scope as Uncharted and PixelJunk Eden. This is a talk about artistry as much as it is about the speakers' specific games, and should prove to be a vital cross-cultural look into the nature of creativity and process in games.

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  • GDC 2010
  • Baiyon Tomohisa Kuramitsu
  • PixelJunk/Q-Games
  • Richard Lemarchand
  • Naughty Dog
  • free content
  • Game Design
  • Design