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|Session Name:||Will the Real HD Please Stand Up|
|Speaker(s):||Mark Tuffy, Jon Peddie, Rick Dean, Paul Lypaczewski, Jay Riddle|
|Company Name(s):||Interactive Media, DTS, Inc., John Peddie Research, THX Ltd, ATI Technology, Disney Interactive Studios|
|Track / Format:||Visual Arts|
Did you know free users get access to 30% of content from the last 2 years?
With console makers incorporating some sort of high-definition
capabilities into their next-generation products, the game
industry is poised to move into a new phase of growth and
maturity. However, the HD marketplace is filled with confusion
and uncertainty. Todays displays and projectors are too complex
for consumers to understand. On the professional side,
questions remain about HD resolutions, aspect ratios, and color
spacing. In fact, many industry insiders are unable to find
common ground on the true definition of HD content.
br> Its no big secret that HDTV has the potential to revolutionize the games business. However, before game developers can claim victory, some fundamental questions need to be answered. First, what is true HD: 720p, 1080i, or what? This presentation brings together experts from the game development, consumer electronics, and filmmaking communities to address some of these key issues.