Session Name: | Cameras and Vision: Giving Your Games Sight |
Speaker(s): | Antonio Haro |
Company Name(s): | Nokia Research |
Track / Format: | GDC Mobile: Game Design |
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Overview: | This session offers an introduction to computer vision and how it can be used to treat a mobile device's video camera as a data source and game controller. It provides a crash course in computer vision as it applies to using mobile devices' video cameras in videogames. Topics include what computer vision is good for, its limitations, computational issues, tracking, gesture recognition, and challenges in the mobile domain. |