Session Name: | Beyond Polyphony: Maximizing Audio on Mobile Platforms |
Speaker(s): | Don Diekneite, Brad Fuller |
Company Name(s): | Sonaural LLC, Sonaural LLC |
Track / Format: | GDC Mobile: Audio |
Did you know free users get access to 30% of content from the last 2 years?
Overview: |
What a difference a year makes in the fast-paced mobile game arena! Audio technology on mobile phones continues to improve at a pace faster than any game platform in history. Since last year's GDC, new audio developments have emerged from a new Java multimedia spec (JSR-234) to several enhanced CMX versions to a new Interactive Audio SIG initiative. Handset manufacturers have followed with sophisticated hardware featuring new capabilities such as Layered Audio, 3D positional sound, and multisequencing, to name but a few. New technologies available on today's phones along with development and implementation issues are discussed. Solutions are presented for efficient audio implementation across a variety of handsets that not only result in superior game and brand-strengthening audio but also give developers the opportunity to leverage the market value of unique soundtracks in their games. |