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Session Name:

Level Design in a Day: Best Practices from the Best in the Business


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  • GDC 2011
  • Neil Alphonso
  • Splash Damage
  • Jim Brown
  • Epic Games
  • Joel Burgess
  • Bethesda Softworks
  • Ed Byrne
  • Forrest Dowling
  • Irrational Games
  • Coray Seifert
  • Arkadium
  • Matthias Worch
  • LucasArts
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  • Game Design
  • Design