Session Name: | Reimagining a Classic: The Design Challenges of Deus Ex: Human Revolution |
Speaker(s): | Francois Lapikas |
Company Name(s): | Eidos Montreal / Square-Enix |
Track / Format: | Game Design |
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Overview: |
This lecture will offer an intimate look at what it meant to bring back to life a beloved franchise, from a design standpoint. Through examples taken from DX:HR’s production, we’ll discuss the challenges we faced, the decisions we made and why the game ultimately turned out the way it did. Macro decisions as well as low-level mechanics will be discussed. |