|Session Name:||Stereography: The Art of 3D|
|Speaker(s):||Simon Benson, Ian Bickerstaff, Buzz Hays|
|Company Name(s):||Sony Computer Entertainment, Sony Computer Entertainment, Sony Pictures Technologies|
|Track / Format:||Visual Arts|
Making 3D can be easy, but making good 3D is hard. This presentation illustrates the art of representing stereoscopic 3D scenes and explains how the 3D parameters interact and can be tuned for specific effects, enabling you to make the most of stereoscopic 3D in your game. Content creation is also covered, describing the key requirements that stereoscopic 3D brings to 3D modelling and graphic design. All 3D principles are displayed in stereoscopic 3D, allowing the audience to experience the results first hand.