You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.


The Number One Educational Resource for the Game Industry

Session Name: Faster, Cheaper, Better: Deeply Integrated Game Mechanics
Speaker(s): Shannon Perkins
Company Name(s):
Track / Format: Gamification Day

Did you know free users get access to 30% of content from the last 2 years?

Get your team full access to the most up to date GDC content

Overview: Shannon Perkins, editor of Interactive Technology at, designed Cutthroat Capitalism for Wired's website and received accolades for it's ability to engage and teach. In this session, he will discuss games with educational, editorial, or persuasive objectives do not need to include leaderboards or badges, they don't need be to crassly manipulative, and they don't need to feel like an after-thought.

GDC Online 2012

Shannon Perkins

free content

Gamification Day