Session Name: | From Concept to Release: Designing Guild Wars 2 |
Speaker(s): | Isaiah Cartwright, Chris Whiteside |
Company Name(s): | ArenaNet, ArenaNet |
Track / Format: | Design |
Overview: | What did it take to design and ship the most critically acclaimed MMO of 2012? ArenaNet's design director, Chris Whiteside, and lead designer, Isaiah Cartwright, will provide you with a behind-the-scenes look at the game design of Guild Wars 2. Learn what it took to move from concept to release and how ArenaNet transitioned to supporting a live game played by millions around the world. |