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Session Name:

Implementing Blizzard's Localization Vision in Real Time


Setting the stage with Diablo III as the backdrop, this panel of four tenured Blizzard Entertainment representatives will discuss: 1) the depths to which Blizzard goes to avoid banal translation, preferring innovative methods for rich localization, 2) how present day publishing of multiple titles has deemed real-time implementation of new processes a must to stay ahead, and 3) Blizzard's Localization vision for tomorrow and beyond.

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  • GDC 2013
  • William Barnes
  • Blizzard Entertainment
  • Arthur Flew
  • Blizzard Entertainment
  • Ines Rubio
  • Blizzard Entertainment
  • Jason Walker
  • Blizzard Entertainment
  • free content
  • Localization Summit
  • Localization / QA