You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Broken Age: Rethinking a Classic Genre for the Modern Era (GDC Next 10)
Speaker(s): Oliver Franzke, Lee Petty, Greg Rice, Tim Schafer
Company Name(s): Double Fine Productions, Double Fine Productions, Double Fine Productions, Double Fine Productions
Track / Format: Future of Gaming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: After the success of their record-breaking Kickstarter campaign, Tim Schafer and the team at Double Fine were tasked with developing a brand new point-and-click adventure game in the vein of Tim's early work at Lucas Arts. The demand for this type of game was clear, but much has changed in the 15 years since Tim last visited the genre. In this talk, we'll hear a multidisciplinary panel of members from the Broken Age team discuss ways in which they leveraged modern technology and methodologies to deliver a game that preserves the ideas and experiences core to the traditional adventure game.

GDC Next 2013

Oliver Franzke

Double Fine Productions

Lee Petty

Double Fine Productions

Greg Rice

Double Fine Productions

Tim Schafer

Double Fine Productions

free content

Future of Gaming

Other