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Session Name: Animation Bootcamp: An Indie Approach to Procedural Animation
Speaker(s): David Rosen
Company Name(s): Wolfire Games
Track / Format: Visual Arts
Overview: Find out how to use simple procedural techniques to achieve interactive and fluid animations using very few key frames, with examples from indie games like Overgrowth, Receiver and Black Shades. What exactly is the difference between a playable character and a vehicle?

GDC 2014

David Rosen

Wolfire Games

free content

Visual Arts

Visual Arts