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The Number One Educational Resource for the Game Industry

Session Name: Physics for Game Programmers: Exploring MLCP and Featherstone Solvers
Speaker(s): Erwin Coumans
Company Name(s): Bullet Physics
Track / Format: Programming

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Overview: Iterative constraint solvers work great, but there are cases where we could use better convergence. This presentation explores various Mixed Linear Complementarity Problem (MLCP) solvers and the Featherstone articulated body algorithm and how to mix them.

GDC 2014

Erwin Coumans

Bullet Physics

free content

Programming

Programming