Session Name: | Advanced Visual Effects with DirectX 11: Real Virtual Texturing - Taking Advantage of DirectX 11.2 Tiled Resources |
Speaker(s): | Cem Cebenoyan |
Company Name(s): | NVIDIA |
Track / Format: | Programming |
Overview: | One of the most exciting features of DirectX 11.2 is tiled resources, which allow for full-featured, hardware-accelerated virtual texturing that overcomes many of the limitations of traditional software-based virtual texturing algorithms, all while working on a large variety of already shipping graphics hardware. This talk will cover the basics of how to use the tiled resources feature, and cover a set of rendering techniques to allow your game to take full advantage of the feature. |