Session Name: | Jiro Dreams of Game Design |
Speaker(s): | Brenda Romero |
Company Name(s): | UC Santa Cruz |
Track / Format: | Design |
Overview: | In the career of every passionate game developer, there is at least one moment where he or she wants for greatness. Beyond budgets and time, independent of our teams, we feel driven to create something great, to perfect our art form, not for profits, but for the pure pleasure of perfection. It is a passion many of us share and struggle to achieve in a world where shipping a game often means compromising on our ideal vision. |