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Session Name:

Fast Iteration Tools in the Production of the Talos Principle


Croteam is a small team, yet their games were always ambitious in both scope of production and quality. To make it possible, they established a general approach concentrating on enabling fast iteration. The result is an environment of tools and services which help them work as efficiently as possible. Ranging from the build system, content editing tools, and source control, to the way they do bug reporting and automated testing; this talk will describe and demonstrate these tools and the difference they make in day to day development.

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  • GDC Europe 2015
  • Alen Ladavac
  • Croteam
  • free content
  • Independent Games Summit
  • Independent Games