You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Making Release Day Just Another Monday
Speaker(s): Conor Crowley
Company Name(s): Jagex Ltd
Track / Format: Production

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Players are consuming content at an ever increasing pace and the demands to keep a game updated with new content is vital for anyone looking to operate their game as a service. This talk covers how the development team for RuneScape, world record holder for frequency of updates, has moved from an established waterfall development process with functional silos to multiple agile cross-discipline scrum teams without missing an update. In this session we will review how they went about this change, the largest hurdles along the way and how they have used their new agility and self awareness to not only maintain their release cadence but to turn an update day into just another Monday morning.

GDC 2016

Conor Crowley

Jagex Ltd

free content

Production

Production