|Critical Hit - Safer Space Lessons From an Inclusive Games Collaboratory
|Ida Marie Toft
|Track / Format:
|Business, Marketing & Management
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|When you cram sixteen diverse creators into a room for the summer and ask them to produce experimental games, you occasionally run into some surprises. This is Critical Hit, an experimental games incubator with a safer space policy, aimed at fostering games that would not be created in a commercial setting. Drawing on their collective experiences with the TAG Montreal Games Incubator and the three years of the Critical Hit Games Collaboratory, one of this year's three co-directors, Ida Toft will discuss lessons learned from helping creators from many diverse backgrounds, both personally and professionally, as well as how to manage spaces where diversity and inclusivity - of both traditionally marginalized groups and people with unconventional skills - are a priority.