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|Session Name:||It Takes a Village: Growing Vibrant Game Developer Communities|
|Speaker(s):||Elliott Mitchell, Adri Mills, Dawn Rivers, Michael Carriere, Jono Forbes, Andrew Eiche|
|Company Name(s):||Vermont Digital Arts, Independent, Harmonix Music Systems, Zapdot, Defective Studio, Owlchemy Labs|
|Track / Format:||Business, Marketing & Management|
|Overview:||It is no coincidence that cities with many successful game development studios and indies, also have thriving game development communities. What makes a vibrant community and how can you create one in your own city? This panel, comprised of key organizers from the Boston and Austin communities, offers the audience valuable insights into organizing events, meet-ups and co-working collectives which in turn fuel local industry growth for the future.|