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The Number One Educational Resource for the Game Industry

Session Name: Advanced Graphics Techniques Tutorial Day: Practical DirectX 12 - Programming Model and Hardware Capabilities
Speaker(s): Gareth Thomas, Alex Dunn
Company Name(s): AMD, NVIDIA
Track / Format: Programming
Overview: This session will do a deep dive into all the latest performance advice on how to best drive DirectX 12, including work submission, render state management, resource bindings, memory management, synchronization, multi-GPU, swap chains and the new hardware capabilities.

GDC 2016

Gareth Thomas

AMD

Alex Dunn

NVIDIA

free content

Programming

Programming