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Session Name: Build Architectural and Gaming Environments That Create a Sense of Presence in VR (presented by Unity Technologies)
Speaker(s): Carl Callewaert, Pete Moss
Company Name(s): Unity Technologies, Unity Technologies
Track / Format: Game VR/AR
Overview: This presentation begins by briefly explaining how and why we perceive 3D and virtual reality. With this knowledge as a foundation we will then learn to use this in building architectural and gaming environments that create the sense of presence and immersion. Each topic will focus on examples based on real and virtual worlds.

VRDC @ GDC 2016

Carl Callewaert

Unity Technologies

Pete Moss

Unity Technologies

free content

Game VR/AR

Virtual / Augmented Reality