Session Name: | Deterministic Simulation: What Online Games Can Learn from the Game Boy |
Speaker(s): | David Salz |
Company Name(s): | Sandbox Interactive GmbH |
Track / Format: | Programming |
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Overview: |
The Nintendo Game Boy featured multiplayer games using a link cable with very low throughput. The trick was deterministic simulation, which is still a useful technique today. This talk will take a look at how different types of online games can use deterministic simulation to reduce network traffic and gives practical tips on implementation. |