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Session Name:

Wargaming Webservices: A Chronological Dive into Everything Outside the Game


Maxim will share a full overview over all the web services Wargaming uses in order to deliver a successful MMO service to players. In this talk he will share when and how Wargaming realized they needed a certain service, and in which order and priority to place them in order to have the key services set up first. Maxim will also explain how the services and technical systems are linked to certain aspects of the business cases for their products. In the end, the audience will have a full overview of all systems currently in place to deliver MMOs to gamers.

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  • GDC Europe 2016
  • Maxim Korotkiy
  • Wargaming
  • free content
  • Production
  • Production