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The Number One Educational Resource for the Game Industry

Session Name: Real-Time Rendering for Feature Film: Rogue One, a Case Study
Speaker(s): Roger Cordes, Naty Hoffman, John Knoll
Company Name(s): ILMxLAB, ILMxLAB, Industrial Light & Magic
Track / Format: Visual Arts

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Overview: With all of the challenges posed by the groundbreaking visual effects work on Rogue One: A Star Wars Story you wouldn't think visual effects supervisor John Knoll would look for yet another area to push the bounds of visual fidelity with production underway but that's exactly what happened. Knoll challenged the ILMxLAB team to take a handful of shots for the film and render the lead character in them at cinematic fidelity utilizing RT rendering. Join speakers from Lucasfilm's ILMxLAB and Industrial Light & Magic as they discuss the proprietary rendering technology that the team created and the challenges and lessons learned by creating a real time hero character for Rogue One: Star Wars Story.

GDC 2017

Roger Cordes

ILMxLAB

Naty Hoffman

ILMxLAB

John Knoll

Industrial Light & Magic

free content

Visual Arts

Visual Arts