You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Character Development in Non-Linear Spaces: 'Uncharted: The Lost Legacy'
Speaker(s): Josh Scherr
Company Name(s): Naughty Dog, Inc.
Track / Format: Game Narrative Summit

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: When Naughty Dog set out to make a huge, open-ended area for 'Uncharted: The Lost Legacy', they had to adapt their usual "wide-linear" narrative techniques to allow for more player choice, while still keeping the development of Chloe and Nadine's relationship consistent and natural. In this talk, co-writer Josh Scherr will provide an overview of Naughty Dog's story development techniques, followed by a detailed look at the writing process for this unique area, including: cutscenes and gameplay dialogue, the choices and compromises they made to make it work, and the mistakes they hope to avoid in the future.

GDC 2018

Josh Scherr

Naughty Dog, Inc.

free content

Game Narrative Summit

Game Narrative