You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Taming Technologies Behind 'ASTRO BOT Rescue Mission'
Speaker(s): Yuki Miyamae
Company Name(s): Sony Interactive Entertainment
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: In October 2018, Team ASOBI from Sony Interactive Entertainment Worldwide Studios JAPAN Studio released 'ASTRO BOT Rescue Mission' for PlayStationVR (PS VR), a VR platformer which went on to become one of the highest rated VR titles of all time.In this session, the technical lead of Team ASOBI, Yuki Miyamae, covers the biggest technical challenges of making a big, beautiful PS VR title while maintaining a constant high level of performance.The talk includes examples of rendering optimizations and VR visual effect implementations that the team spent substantial time fine-tuning, such as water and clouds.

GDC 2019

Yuki Miyamae

Sony Interactive Entertainment

free content

Programming

Programming