Session Name: | Ubisoft's Experience Developing with Vulkan (Presented by Khronos) |
Speaker(s): | Jean-Noe Morissette |
Company Name(s): | Ubisoft |
Track / Format: | Programming |
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Overview: | Come join Jean-Noe talk about his experience developing with Vulkan! From shader compilers to pipeline caches, Jean-Noe will share thoughts and perspectives on working with ecosystem tools and the Vulkan API. Contrasting Vulkan with DX12 will highlight practical concerns when porting projects to Vulkan. |