You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close

The Number One Educational Resource for the Game Industry

Session Name: Deep Learning Based Large Scale Inverse Kinematics Accelerated by Intel OpenVINO Toolkit (Presented by NCsoft, in association with Intel)
Speaker(s): Hanyoung Jang, Dongwon Yoon
Company Name(s): Motion AI Team, NCSOFT), NCSOFT
Track / Format: Programming

Did you know free users get access to 30% of content from the last 2 years?


Get your team full access to the most up to date GDC content

Overview: Inverse kinematics (IK) technology helps game developers create natural character animations, but its complexity makes it time-consuming to implement across a large cast. This talk introduces our deep learning approach, which generates more natural full-body IK animations, and represents how we accelerate the proposed algorithm enough to handle hundreds of game characters within a few milliseconds by using the Intel OpenVINO toolkit

GDC 2019

Hanyoung Jang

Motion AI Team, NCSOFT)

Dongwon Yoon

NCSOFT

free content

Programming

Programming