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|Session Name:||Future Realities Summit: What FMV Can Teach Us about Volumetric Videogames|
|Company Name(s):||OCAD University|
|Track / Format:||Future Realities Summit|
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|Overview:||Volumetric video (video merged with captured depth data) is increasingly popular in XR filmmaking, but video can be challenging to incorporate into more dynamic interactive forms like videogames. Can design knowledge from full-motion videogames (FMV) offer solutions for designing gameplay around volumetric video in expressive videogames? This presentation offers a series of design strategies, inspired by FMV design, that can help game designers better integrate volumetric video content and gameplay in XR.|