GDC 2004
The Hobbit : A Case Study
by Christopher Michael
Audio
GDC 2004
Audio Asset Management for Large Projects
by David Chan
(Hinterland Studios)
Audio
GDC 2004
Cross-Platform Audio Using Interactive XMF
by Jessica Bayliss
Audio
GDC 2004
Producing Orchestral Scores for Games
by John O'Leary
Audio
GDC 2004
The Virtual and Mixed Media Orchestra for Game Music
Audio