GDC Europe 2010
Achievement Design: Lessons From an Xbox Live Community Study
by Mikael Jakobsson
(Malmoe University)
Business & Management
GDC Europe 2010
Bridging the East and West: The Tencent Games Story
by Bo Wang
(Tencent Games)
Business & Management
GDC Europe 2010
Current State of the Russian Games Industry
by Konstantin Popov
(Russian Assoc. of Devs of Interactive Tech)
Business & Management
GDC Europe 2010
European Technology Support for Game Development
by Fred Hasson
(Redbedlam)
Business & Management
GDC Europe 2010
European Technology Support for Game Development
by Fred Hasson
(Redbedlam)
Business & Management
GDC Europe 2010
Global Video Games Investment Review
by Tim Merel
(Digi-Capital)
Business & Management
GDC Europe 2010
Going Big: How to Bring your Game to 2 Million DAUs Within a Week of Launch
by David Stewart
(Playdom)
Business & Management
GDC Europe 2010
Monetizing Social Games
by Pauline Reader
(RockYou)
Business & Management
GDC Europe 2010
Where Are You Going With Your Studio in 2010 and Beyond?
by Frederick Fierst
(FIERST, PUCCI & KANE LLP)
Business & Management