GDC Europe 2010
Advanced Material Rendering
by Michal Drobot
(Reality Pump Game Development Studios)
Technology
GDC Europe 2010
Advanced Screenspace Antialiasing
by Arne Schober
(Yager Development GmbH)
Technology
GDC Europe 2010
Living City in Mafia 2
by Jan Kratochvil
(2K Czech)
Technology
GDC Europe 2010
Rigged to Blow: Powerplay Pipeline for SplitSecond
by Matthew Rubin
(Black Rock Studio)
Technology
GDC Europe 2010
UFO Invasion: DX11 and Multicore to the Rescue
by Jerome Muffat-Meridol
(intel)
Technology