GDC Europe 2012
Bringing Home the Bacon- Developing the VFX of "Spec Ops: The Line" as T...
by Florian Zender
(Yager Development)
Visual Arts
GDC Europe 2012
How Breakdancing Taught Me to be a Technical Artist
by Robbert-Jan Brems
(Codemasters)
Visual Arts
GDC Europe 2012
You Want How Many Animations When? Getting Large Amounts of High Quality...
by Floyd Bishop
(Sony Online Entertainment)
Visual Arts