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The Number One Educational Resource for the Game Industry

Session Name:

Host, Scale and Manage Big Games

Overview:

This lecture will give you an introduction into cloud hosting services like Amazons EC2 and first hand experiences hosting the world biggest social games on it. Starting with fundamental differences and challenges of cloud computing we will talk about the need for infrastructure automation and how to do it. So you will learn about auto configuration, self healing infrastructure, cloud deployment strategies, databases, and all the other important stuff. You will see metrics of big games, get insight in the technology stacks used and see some impressive numbers. But not only that you will learn how to do all that stuff yourself.

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  • GDC Europe 2011
  • Jonathan Weiss
  • Peritor GmbH
  • free content
  • Programming
  • Programming