You've been logged out of GDC Vault since the maximum users allowed for this account has been reached. To access Members Only content on GDC Vault, please log out of GDC Vault from the computer which last accessed this account.

Click here to find out about GDC Vault Membership options for more users.

close
Session Name Guidelines for Building Cross-Platform Games
Speaker(s) Martin Chamrad, Mike DeLaet, Kyu Lee, Jamil Moledina, Perry Tam, Linda Tong
Company Name(s) Craneballs Studios LLC, Glu Mobile Inc., Gamevil USA, Funzio, Storm8, Tapjoy
Track / Format Smartphone and Tablet Games Summit
Overview

Should you launch your game on iOS because it's more established, or Android because it's growing faster? Or do you take a gamble and be among the first game developers on WP7? Why pick just one? Many developers are choosing to launch their their apps on multiple mobile platforms to reap the benefits of cross-platform distribution. In this session, Linda Tong, chief product officer of Tapjoy, will lead a discussion between several of the top app developers who have launched games on multiple mobile platforms so you can learn from their success and avoid their failures.

GDC 2012

Martin Chamrad

Craneballs Studios LLC

Mike DeLaet

Glu Mobile Inc.

Kyu Lee

Gamevil USA

Jamil Moledina

Funzio

Perry Tam

Storm8

Linda Tong

Tapjoy

free content

Smartphone and Tablet Games Summit

Smartphone / Tablet Games


UBM Tech