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The Number One Educational Resource for the Game Industry

Session Name: #1ReasonToBe
Speaker(s): Leigh Alexander, Deirdra Kiai, Anna Kipnis, Colleen Macklin, Laralyn McWilliams, Brenda Romero, Lauren Scott
Company Name(s): Gamasutra, Independent, Double Fine Productions, Parsons The New School for Design, The Workshop Entertainment, UC Santa Cruz, UC Santa Cruz
Track / Format: Advocacy

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Overview: Inspired by the #1ReasonWhy and #1ReasonToBe hashtag discussion, join us for a rapid, fun microtalk-style celebration and exploration of what it means to be a woman in games. Each panelist will share their experience, its highs and lows, and explore a vision for a future industry that is inclusive for all. Hosted by Brenda Romero and Leigh Alexander, panelists include Anna Kipnis (Lead Programmer at Double Fine), Colleen Macklin (Associate Professor, Parsons The New School), Deirdra "Squinky" Kiai (Developer of Dominique Pamplemoose), and Lauren Scott (Game Designer, UCSC).

GDC 2014

Leigh Alexander

Gamasutra

Deirdra Kiai

Independent

Anna Kipnis

Double Fine Productions

Colleen Macklin

Parsons The New School for Design

Laralyn McWilliams

The Workshop Entertainment

Brenda Romero

UC Santa Cruz

Lauren Scott

UC Santa Cruz

free content

Advocacy

Advocacy