Session Name: | #1ReasonToBe |
Speaker(s): | Leigh Alexander, Deirdra Kiai, Anna Kipnis, Colleen Macklin, Laralyn McWilliams, Brenda Romero, Lauren Scott |
Company Name(s): | Gamasutra, Independent, Double Fine Productions, Parsons The New School for Design, The Workshop Entertainment, UC Santa Cruz, UC Santa Cruz |
Track / Format: | Advocacy |
Did you know free users get access to 30% of content from the last 2 years?
Overview: | Inspired by the #1ReasonWhy and #1ReasonToBe hashtag discussion, join us for a rapid, fun microtalk-style celebration and exploration of what it means to be a woman in games. Each panelist will share their experience, its highs and lows, and explore a vision for a future industry that is inclusive for all. Hosted by Brenda Romero and Leigh Alexander, panelists include Anna Kipnis (Lead Programmer at Double Fine), Colleen Macklin (Associate Professor, Parsons The New School), Deirdra "Squinky" Kiai (Developer of Dominique Pamplemoose), and Lauren Scott (Game Designer, UCSC). |