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Session Name How We Made a Game No Fun (Presented by Amazon)
Speaker(s) Mike Hines
Company Name(s) Amazon
Track / Format Programming
Overview

There are lots of suggestions about how to make a game fun. Best practices are everywhere, but you can't just follow them blindly. To create a fun game, you have to figure out how best practices integrate into your specific game. Come see what we did wrong, and what we learned along the way.

GDC 2015

Mike Hines

Amazon

free content

Programming

Programming


UBM Tech