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Session Name Teaching the Aesthetics of Game Audio Design
Speaker(s) Chanel Summers
Company Name(s) Syndicate 17
Track / Format GDC Education Summit
Overview Audio education in game design programs generally focuses on the technical aspects of content creation rather than the aesthetic role that audio can play in the game design process, but aspiring designers need an equal measure of both in order to succeed in the workplace. This session will show how the aesthetics of game audio can be incorporated into all manner of game design programs, and will provide educators with a framework and the tools to teach the artistic use of audio, drawing upon specific examples of coursework and classroom exercises.

GDC 2015

Chanel Summers

Syndicate 17

free content

GDC Education Summit

Game Career / Education


UBM Tech