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Session Name Socially Responsible Game Education
Speaker(s) Jane Pinckard, Gillian Smith
Company Name(s) University of Southern California, Northeastern University
Track / Format GDC Education Summit
Overview This session offers concrete techniques for weaving in discussion of social justice, representation of marginalized groups, and design inclusivity into technical and design-based games curricula. Such topics should be addressed in an ongoing manner, threaded through the courses and the curricula, rather than delivered in a one-off lecture or special session. Major takeaways include: how to get your students to think about their game design as non-neutral, tips for preparing a discussion on gender and race and representation in games, best practices for ensuring greater balance in representing the field of game history. An open discussion will follow the presentations.

GDC 2015

Jane Pinckard

University of Southern California

Gillian Smith

Northeastern University

free content

GDC Education Summit

Game Career / Education


UBM Tech