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Session Name Unglamorous eSports: A Mount & Blade: Warband Case Study
Speaker(s) Frank Elliott
Company Name(s) TaleWorlds Entertainment
Track / Format Business, Marketing and Management
Overview In this talk, Frank Elliott will take a look at competitive game communities that do not have million dollar international tournaments, with a very personal, specific case study of Mount & Blade: Warband's 6 year old amateur competitive scene. The presentation assesses why these communities exist, their actual importance and how game makers can respond to a community which organizes and competes all by itself. The place of amateur competitive communities, in the wider context of eSports as an exploding phenomenon is also examined, but necessary comparisons are drawn with so-called "real sports."

GDC Europe 2015

Frank Elliott

TaleWorlds Entertainment

free content

Business, Marketing and Management

Business & Marketing


UBM Tech