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Session Name It's Not in the Writer's Manual: A Q&A Session for New Writers
Speaker(s) Chris Avellone, Michelle Clough, Toiya Kristen Finley, Heidi McDonald, Richard Rouse III, Evan Skolnick
Company Name(s) Independent, Freelance, Schnoodle Media, LLC., IThrive Games, Paranoid Productions, Independent
Track / Format Game Narrative Summit
Overview How do newer writers fit into game design and narrative design teams? Are in-house jobs better than freelance work? Do film writers have advantages getting game writing work over novelists? Especially for individuals with little experience and those seeking to break in, this session encourages participants to ask veteran writers and narrative designers questions that don't have definitive answers in manuals or on the web. Anyone working with writers is also encouraged to attend. Whether it's finding the right job, leading writers and improving team dynamics, or establishing rates, no question about the business of game writing is off limits.

GDC 2016

Chris Avellone

Independent

Michelle Clough

Freelance

Toiya Kristen Finley

Schnoodle Media, LLC.

Heidi McDonald

IThrive Games

Richard Rouse III

Paranoid Productions

Evan Skolnick

Independent

free content

Game Narrative Summit

Game Narrative


UBM Tech