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The Number One Educational Resource for the Game Industry

Session Name:

Visual Effects Summit: How Parameters Drive the Particle Effects of 'Forza Horizon 5'

Overview:

Forza Horizon 5 contains the largest and most diverse world Playground Games have created to date, and the VFX team had to contend with building all effects for this game from scratch in a new particle editor, in addition to production happening almost entirely remotely due to the pandemic.In this talk, we will explain the challenges faced, approaches taken, and will provide practical examples of solutions found on a journey as we transitioned to a node-based, artist empowering workflow and discovered that building VFX systems to take advantage of parameters would be key to both realizing more satisfying gameplay effects and efficiently creating such a wide range of assets.

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